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dc.contributor.authorPalomo Duarte, Manuel 
dc.contributor.authorGarcía Domínguez, Antonio
dc.contributor.authorBalderas Alberico, Antonio 
dc.contributor.otherIngeniería Informáticaes_ES
dc.date.accessioned2022-02-03T11:59:41Z
dc.date.available2022-02-03T11:59:41Z
dc.date.issued2021-06-28
dc.identifier.urihttp://hdl.handle.net/10498/26212
dc.descriptionSource code is available here: http://drpantera.github.io/gsiegees_ES
dc.description.abstractData obtained in 10 leagues (different random seeds) of Gades Siege with 2 cohorts of students It suppors the results reported in the paper "Assessment in Software Development for Competitive Environments: an AI strategy development case study"es_ES
dc.formatapplication/vnd.oasis.opendocument.databasees_ES
dc.language.isoenges_ES
dc.publisherUniversidad de Cádizes_ES
dc.rightsAtribución 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectcomputer science educationes_ES
dc.subjectprogramminges_ES
dc.subjectcompetition-based learninges_ES
dc.subjectassessmentes_ES
dc.subjectopen source softwarees_ES
dc.titleData obtained in 10 leagues of Gades Siege with 2 cohorts of studentses_ES
dc.typedatasetes_ES
dc.rights.accessRightsopen accesses_ES
dc.identifier.doi10.5281/zenodo.5036554
dc.publication.year2021
dc.version1es_ES


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Atribución 4.0 Internacional
This work is under a Creative Commons License Atribución 4.0 Internacional