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dc.contributor.authorSanz-Marcos, Paloma 
dc.contributor.authorMeléndez González-Haba, Guadalupe 
dc.contributor.otherMarketing y Comunicaciónes_ES
dc.date.accessioned2024-07-22T10:37:26Z
dc.date.available2024-07-22T10:37:26Z
dc.date.issued2024-07-22
dc.identifier.issn1012-6902
dc.identifier.urihttp://hdl.handle.net/10498/32987
dc.description.abstractThis paper examines the relationship between the video game industry and sports. These two disciplines traditionally contribute to the perpetuation of stereotypes that create a reality around women based on inappropriate assumptions, which are generally interpreted from a masculinized perspective. Taking surfing as an example, a sport associated with a markedly masculine environment, this paper aims to investigate how women surfers are portrayed in order to show how the representations of women’s identity as surfers are represented in the video game. A mixed method is proposed which aims to gather information from two distinct perspectives: that of the participant and the communicative aspect. The analyzed video game highlights a masculinized, sexualized and romanticized stereotype of women. It is emphasized that a specific style of women surfers is characterized by an objectified character stripped of any discernable sports related attributes, thereby establishing a potential relationship between the representation of women in the video game and its influence on women’s identity as sports subjects. The gender gap between men and women extends beyond the field of sports, causing a substantial impact on both industries.es_ES
dc.formatapplication/pdfes_ES
dc.language.isoenges_ES
dc.publisherSAgees_ES
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.sourceInternational Review for the Sociology of Sport (online first)es_ES
dc.subjectsexist stereotypeses_ES
dc.subjectimage of womenes_ES
dc.subjectgender inequalityes_ES
dc.subjectvideo gameses_ES
dc.subjectsurfinges_ES
dc.subjectsurfes_ES
dc.titleWomen's representation in surf video games: A stereotyped, objectified and romanticized portrayales_ES
dc.title.alternativeLa representación de la mujer en los videojuegos de surf: Una representación estereotipada, cosificada y romantizadaes_ES
dc.typejournal articlees_ES
dc.rights.accessRightsopen accesses_ES
dc.relation.projectIDhttps://doi.org/10.1177/10126902241263865es_ES
dc.type.hasVersionSMURes_ES


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
Esta obra está bajo una Licencia Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 Internacional