TY - GEN AU - Cubero Ibáñez, Jaione AU - Ibarra Saiz, María Soledad AU - Rodríguez Gómez, Gregorio A4 - Didáctica PY - 2017 UR - http://hdl.handle.net/10498/31090 AB - This paper focuses on analysing the influence of serious games on the assessment literacy of Higher Education students. The study is contextualised in a public call research project in which the DevalS course is developed and implemented – How to... LA - eng KW - Serious games KW - assessment literacy KW - perceived competence KW - Higher Education KW - Virtual learning environments TI - Assessment literacy through serious games in virtual learning environments T2 - Alfabetización de la evaluación a través de juegos serios en entornos virtuales de aprendizaje DO - https://doi.org/10.1145/3144826.3145375 ER -