TY - GEN AU - Antequera Barroso, Juan Antonio AU - Carmona Medeiro, Enrique A4 - Didáctica PY - 2024 SN - 2504-284X UR - http://hdl.handle.net/10498/32436 AB - Video games, although not originally designed for educational purposes, have the potential to serve as a significant tool in creating an efficient and motivating learning environment that facilitates the acquisition of mathematical concepts or... LA - eng PB - Frontiers Media SA KW - video game KW - mathematical logic knowledge KW - strategic approaches KW - professional development KW - early childhood education KW - emotions TI - Connect the dots: connecting problem solving and videogames in initial training of early childhood education teachers DO - 10.3389/FEDUC.2024.1307929 ER -