TY - GEN AU - Bas Sarmiento, María del Pilar AU - Julián López, Carmen AU - Fernández Gutiérrez, Martina AU - Poza Méndez, Miriam AU - Marín Paz, Antonio Jesús A4 - Enfermería y Fisioterapia PY - 2025 UR - http://hdl.handle.net/10498/35969 AB - Gamification, defined as the introduction of game elements in nongame contexts, has shown potential for addressing disease prevention and health promotion through new technologies. The aim of this study was to identify and describe gamified eHealth... LA - eng PB - Nature KW - Adolescent KW - Children KW - eHealth KW - Gamification KW - Health promotion KW - Scoping review TI - Gamified eHealth interventions for health promotion and disease prevention in children and adolescents: A scoping review DO - 10.1057/s41599-025-04670-w ER -