Exploring the possibilities of CoSpaces to create Virtual Reality environments for foreign language learning

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Mostrar el registro completo del ítemFecha
2023Departamento/s
Estadística e Investigación Operativa; Filología Francesa e InglesaFuente
German Foreign Language, Vol. 2 pp. 54-71Resumen
The recent Covid-19 pandemic has presented teachers with new challenges, high-
lighting the need for innovation, renovation, and increased digitisation across all
areas of education, including foreign language learning. At the same time, the
increasing advances in Extended Reality (XR) together with the availability of
authoring tools have created new opportunities to support the teaching/learning
process. However, research suggests that many educators are still reluctant to
integrate such technologies into their teaching syllabus. In this context and with
the idea of encouraging especially language teachers at A1/A2 level to explore the
possibilities of creating novel learning environments using technologies such as
Virtual Reality (VR), in the current study we will share our experience regarding
the use of authoring tools and the design and implementation of a VR language
learning app created with CoSpaces. The latter is a freely available authoring tool
which allows teachers with no specific programming skills to easily create VR
environments in line with their teaching needs. The study consists of two main
parts: the first focuses on describing CoSpaces as an authoring tool and our expe-
rience as developers of a VR app. The second shows the tool’s functioning and
offers those unfamiliar with it a short introduction. It concludes with evaluating
the app’s implementation and analysing teachers' and students' feedback.
Materias
virtual reality; authoring tools; CoSpaces; foreign language learning; beginner learnersColecciones
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- Articulos Científicos Est. I.O. [361]
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