• español
    • English
  • Login
  • English 
    • español
    • English

UniversidaddeCádiz

Área de Biblioteca, Archivo y Publicaciones
Communities and Collections
View Item 
  •   RODIN Home
  • Producción Científica
  • Capítulos de libro
  • View Item
  •   RODIN Home
  • Producción Científica
  • Capítulos de libro
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Conceptual Design Using Virtual Reality: Case Study with Portable Light

Identificadores

URI: http://hdl.handle.net/10498/40148

DOI: 10.1007/978-3-030-92426-3_10

ISSN: 2195-4356

Files
Acceso Cerrado (1.597Mb)
Statistics
View statistics
Metrics and citations
 
Share
Export
Export reference to MendeleyRefworksEndNoteBibTexRIS
Metadata
Show full item record
Author/s
Rodríguez Parada, María LucíaAuthority UCA; Pardo Vicente, Miguel ÁngelAuthority UCA; Sánchez Calle, Alejandro; Pavón Domínguez, PabloAuthority UCA
Date
2022
Department
Ingeniería Mecánica y Diseño Industrial
Source
Advances in Design Engineering II Proceedings of the XXX International Congress INGEGRAF, 24-25 June, 2021, Valencia, Spain, págs. 81-90
Abstract
In the creation of new products, the conceptual design is the key to generating valid and competitive ideas. In this paper, which applies Virtual Reality (VR) to the generation of new concepts, it is explored the generation of previous ideas through the modelling of virtual sketches. For this purpose, Gravity Sketch software has been used as a tool for conceptual design. Gravity Sketch allows the functional evaluation of the product, as the concepts are generated as 3D models that can be tested in the immersive VR environment. The case study focuses on the design of portable light concepts made in VR, which had subsequently been analysed and tested with several users who have entered the virtual environment. Users had been able to visualise the concepts and interact with them to test the product's grip and operation. The results obtained in this immersive study had been valuable for the final development of the product. Furthermore, the conceptual design applying VR technology allows for intuitive designs derived from the three-dimensional environment, reducing design time and the costs associated with prototyping.
Subjects
Product design; Customization; Virtual reality VR; Lighting; User experience
Collections
  • Capitulo de libro Ing. Mec. [22]
  • Capítulos de libro [1622]
Attribution-NonCommercial-NoDerivatives 4.0 Internacional
This work is under a Creative Commons License Attribution-NonCommercial-NoDerivatives 4.0 Internacional

Browse

All of RODINCommunities and CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

LoginRegister

Statistics

View Usage Statistics

Información adicional

AboutDeposit in RODINPoliciesGuidelinesRightsLinksStatisticsNewsFrequently Asked Questions

RODIN is available through

OpenAIREOAIsterRecolectaHispanaEuropeanaBaseDARTOATDGoogle Academic

Related links

Sherpa/RomeoDulcineaROAROpenDOARCreative CommonsORCID

RODIN está gestionado por el Área de Biblioteca, Archivo y Publicaciones de la Universidad de Cádiz

Contact informationSuggestionsUser Support