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Evidence-Based Assessment of Student Performance in Virtual Worlds

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URI: http://hdl.handle.net/10498/24463

DOI: 10.3390/su13010244

ISSN: 2071-1050

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2021_066.pdf (1.394Mb)
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Author/s
Palomo Duarte, ManuelAuthority UCA; Berns, AnkeAuthority UCA; Balderas Alberico, AntonioAuthority UCA; Dodero Beardo, Juan ManuelAuthority UCA; Camacho, David
Date
2021-01
Department
Filología Francesa e Inglesa; Ingeniería Informática
Source
Sustainability 2021, 13(1), 244
Abstract
Virtual Worlds (VWs) are popular tools for teaching/learning in the twenty-first century classroom. The challenge remains however, to provide the means by which teachers could sustainably analyse and assess the performance of large groups of students in such environments. Unfortunately, external game features such as game scores and play duration have turned out to be unfair in some assessments. In this context, a case study was carried out in a foreign language course, illustrating how teachers could easily retrieve a number of performance indicators from VW-interaction logs and harness them to conduct a fine-grained analysis of students' performance, while facilitating at the same time valuable tools for their assessment. Objective performance indicators in a server database were made accessible using an end-user development programming language. This way, a range of data visualisation methods could be employed to contrast different assumptions regarding learner performance when playing a VW-based game, which was designed to help CEFR A1 level students to learn German. This way, factors such as randomisation of game tasks, which could negatively affect learner performance, were alleviated.
Subjects
virtual worlds; VW-based games; end-user development; programming language; interaction logs; assessment; language learning
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  • Artículos Científicos [11777]
  • Articulos Científicos Fil. Fra. Ing. [323]
  • Artículos Científicos INDESS [1015]
  • Articulos Científicos Ing. Inf. [306]
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This work is under a Creative Commons License Atribución 4.0 Internacional

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