• español
    • English
  • Login
  • English 
    • español
    • English

UniversidaddeCádiz

Área de Biblioteca, Archivo y Publicaciones
Communities and Collections
View Item 
  •   RODIN Home
  • Producción Científica
  • Artículos Científicos
  • View Item
  •   RODIN Home
  • Producción Científica
  • Artículos Científicos
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Contributions of the psychology of mathematical cognition in early childhood education using apps

Thumbnail
Identificadores

URI: http://hdl.handle.net/10498/28363

DOI: 10.3389/fpsyg.2022.913970

ISSN: 1664-1078

Files
2022_669.pdf (1.569Mb)
Statistics
View statistics
Metrics and citations
 
Share
Export
Export reference to MendeleyRefworksEndNoteBibTexRIS
Metadata
Show full item record
Author/s
Mera Cantillo, CarlosAuthority UCA; Delgado Casas, Cándida InésAuthority UCA; Aragón Mendizábal, Estívaliz LorenaAuthority UCA; Menacho Jiménez, María InmaculadaAuthority UCA; Canto López, María del CarmenAuthority UCA; Navarro Guzmán, Francisco José IgnacioAuthority UCA
Date
2022-09
Department
Psicología
Source
Frontiers in Psychology, Vol. 13, 2022
Abstract
Educational interventions are necessary to develop mathematical competence at early ages and prevent widespread mathematics learning failure in the education system as indicated by the results of European reports. Numerous studies agree that domain-specific predictors related to mathematics are symbolic and non-symbolic magnitude comparison, as well as, number line estimation. The goal of this study was to design 4 digital learning app games to train specific cognitive bases of mathematical learning in order to create resources and promote the use of these technologies in the educational community and to promote effective scientific transfer and increase the research visibility. This study involved 193 preschoolers aged 57-79 months. A quasi-experimental design was carried out with 3 groups created after scores were obtained in a standardised mathematical competence assessment test, i.e., low-performance group (N = 49), high-performance group (N = 21), and control group (N = 123). The results show that training with the 4 digital learning app games focusing on magnitude, subitizing, number facts, and estimation tasks improved the numerical skills of the experimental groups, compared to the control group. The implications of the study were, on the one hand, provided verified technological tools for teaching early mathematical competence. On the other hand, this study supports other studies on the importance of cognitive precursors in mathematics performance.
Subjects
digital learning games; app; mathematical cognition; magnitudes comparison; numerical estimation; early education
Collections
  • Artículos Científicos [11973]
  • Artículos Científicos INDESS [1043]
  • Articulos Científicos Psicología [455]
Atribución 4.0 Internacional
This work is under a Creative Commons License Atribución 4.0 Internacional

Browse

All of RODINCommunities and CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

LoginRegister

Statistics

View Usage Statistics

Información adicional

AboutDeposit in RODINPoliciesGuidelinesRightsLinksStatisticsNewsFrequently Asked Questions

RODIN is available through

OpenAIREOAIsterRecolectaHispanaEuropeanaBaseDARTOATDGoogle Academic

Related links

Sherpa/RomeoDulcineaROAROpenDOARCreative CommonsORCID

RODIN está gestionado por el Área de Biblioteca, Archivo y Publicaciones de la Universidad de Cádiz

Contact informationSuggestionsUser Support